Patch 9 Update

Patch 9 is Now Live

Thank you for your continued support & patience, patch 9 is now live on Steam and PlayStation 5. Find the full patch notes below.

The journey continues – Project Cloud Games is committed to making the experience the one it should be within Arsilthus.

Patch Notes

Boss & Combat Fixes

  • Boss Fight Respawn Issue: Fixed an issue where dying during a boss fight caused loading errors that prevented normal gameplay progression.

  • Entum & Taylor Boss Encounters: Fixed an issue where interaction was not working in the boss rooms/arenas for Entum and Taylor.

  • Drakal Boss Fight: Fixed an issue where leaving and returning to the arena during the Drakal boss fight would reset the encounter and restore the boss’s health.

  • Checkpoint Karr Event: Fixed an issue where arrows could deal damage from outside the walls during the Checkpoint Karr event.

  • Boss Spawn Issues:

    • Fixed an issue where Igwis (Chapter 1) was not spawning.

    • Fixed an issue where Bale (Chapter 2) was not spawning.

    • Fixed an issue where Solona (Chapter 2) was not spawning.

    • Fixed an issue where Valsilas (Chapter 2) was not spawning.

 

Events & Quests

  • The King’s Awakening Event: Fixed an issue where the event was not triggering or progressing properly.

  • Chapter 3 Pathing: Added invisible walls to block off pathing in Chapter 3 prior to meeting Alyssa at the cliff edge.

 

Rewards & Items

  • Boss Lore Journals: Fixed an issue where Lore Journals for Allen, Murakan, Jena, and Lena were not dropping.

Note for affected players: If you have already defeated these bosses and completed their events, you can revisit their respective boss rooms to collect your missing rewards.

 

UI, Map & System Improvements

  1. Map Features & Cursor Speed:

    • Adjusted the cursor movement speed on the map.

    • Added map indicators for caves, buff priests, and villages. (※ Sealing Stone Dungeons will be added in a future update.)

  2. Rune UI: Fixed an issue where Skill Passive Runes were not reflected when equipping runes in the Rune UI.

  3. Weapon Stats & Options: Fixed errors where certain weapon options were applied incorrectly or not functioning at all.

    • Fixed an issue where the Armor Reduction option was not being applied.

    • Fixed buff options that incorrectly displayed or calculated a duration of -1 second.

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