The Relic: First Guardian Launch & Dev Update
The Relic: First Guardian is out now digitally on PlayStation 5 and PC.

Behind The Relic: First Guardian is a small, passionate core team of around a dozen who have spent six years bringing this project to life.
Following today’s launch, the developers have been hard at work behind the scenes to ensure the best possible experience for every player. Here is an update directly from the team at Project Cloud Games:
“As a small, passionate team of developers, we are extremely proud of our first game, The Relic: First Guardian. Since its launch, we have been working round the clock to improve the game, with our current focus fully on fixing technical issues and performance. We have already released two patches, but we are not stopping there. The next patch is due to be released later this evening.”
The team is fully committed not just to launch-day fixes, but to long-term polish, balancing, and support driven by community feedback:
“We are dedicated to ensuring that our work on The Relic: First Guardian will not stop at performance and technical fixes. We will continue listening to the media, content creators, and, most importantly, the public, with all of us at Project Cloud Games supporting every aspect of the title in the weeks and months ahead.”
“This is just the start of our journey, and we are incredibly grateful for all the support we have been shown so far. You have our time, dedication, determination, and word that we will continue to do everything in our power to be worthy of that support.”
Jump Into Arsilthus Today
Available Now: Pick up The Relic: First Guardian on the PlayStation Store and Steam.
Launch DLC: Expand your experience with The Night of the Unextinguished Flame DLC pack, available now on both platforms.
- Physical Edition coming to PlayStation 5 on September 4th including a premium physical map of Arsilthus & 2 bonus DLC packs; The Night of the Unextinguished Flame & The Black Banquet.
- Also launching digitally on XBOX Series and Nintendo Switch later this year.
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Thank you to everyone who has joined us on launch day – we’ll see you in Arsilthus!
